Primaris Space Marine - progress jan 31

Work In Progress / 31 January 2020

Haven't had a lot of time to work on this since my last post but I did spend around two days on the environment and started texturing some assets. I was inspired by the work by Karl Kopinski and wanted to create a desert planet with volcanic gas leaking from the ground. The star is supposed to be at the end of its lifespan and not light everything up too much. Dark and moody with lots of fog and smoke. The space marines will have a blue theme to them so I'm hoping it will be a nice color mix, being complementary colors and all.

I've used Megascans sandstone collection for the environment while I've made the large sand dunes and various smoke assets myself. I'm still experimenting with the composition and lighting so I can show off the characters properly. I need to create an epic sky too. Lots to do still...

Progress pics: