A lot has happened since my last post two weeks ago. I managed to get sick but fought on with the environment, lighting and most importantly the texturing. I promoted the main space marine in the scene to a lieutenant. Mainly because I liked the color scheme of the helmet for that rank.
There's been some back and forth with the lighting, sky and smoke effects but I'm starting to feel happy with the overall look. I want it to look nice but still don't spend too much time on it since I should be focusing on the characters. Just a few things left now...
Don't want to spoil too much yet but here's a few progress pics:










