Backdrop middle structure - Various parts - Modelling and texturing
Gameplay example including some of the modular pieces I helped model and texture.
Gameplay objects - Modelling and texturing
Gameplay objects - Modelling and texturing
Gameplay objects - Modelling and texturing
Gameplay objects - Modelling and texturing
Gameplay objects - Modelling and texturing
Modular platforms and walls - Modelling and texturing
Modular corners and walls - Modelling and texturing
Backdrop middle structure - Various parts - Modelling and texturing
Modular walls - Modelling and texturing
Gate and modular railing - Modelling and texturing
Modular corners and walls - Modelling and texturing
Modular corners and walls - Modelling and texturing
Modular corners and walls - Modelling and texturing
Modular walls and ceilings - Modelling and texturing
Modular corners, walls and floor - Modelling and texturing
Modular corners, walls and windows - Modelling and texturing
Modular corners, walls and windows - Modelling and texturing
Modular ceiling and walls - Modelling and texturing
Cabin structure - Wall and ceiling modules - Modelling and texturing (excluding surrounding assets such as bottom and top pieces, beams etc.)
Modular floors and walls - Modelling and texturing
Modular floors, walls and ceiling area - Modelling and texturing
Modular ceiling, windows and walls - Modelling and texturing
Huge doorframe - Modelling and texturing
Modular ceilings, corners and walls - Modelling and texturing
Modular Set 1 sample prefab - Modelling and textures
Modular Set 2 - Modelling and textures
Gate and modular railing - Modelling and textures
Modular Set 2 and 3 + floor sample prefab - Modelling and textures
Modular Set 2 sample prefab - Modelling and textures
Various gameplay objects - Modelling and textures
Backdrop middle structure - Modelling and textures (dark selection modelled and textured by Jessica Helgesson)
Split Fiction - Final Dawn
I freelanced at Hazelight last year were I got to help out finalizing a lot of various assets for the maps Neon Revenge and Final Dawn. Tasks included modeling and texturing, some optimizations and a destruction pass on a few objects. Most of the work was for all kinds of different modular sets but I also got to do gameplay related props and backdrops.
I'm very grateful towards Hazelight for letting me be a small part of this project! It was a ton of fun and one of the most creative studios I've experienced so far!
Big thanks to Jessica Helgesson for taking all the screenshots! ❤️